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Contributing

From Glest

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This page outlines how a person can become involved with developing for Glest/Glevolution and what areas there are with links to resources to get started.

Contents

[edit] Mission Statement

[edit] Working on a Project

[edit] General considerations

[edit] Starting a new project

[edit] Joining an existing project

[edit] Communicating with other developers

Please use good Netiquette.

[edit] Getting help

Try the Glest forums or other places that allow for game developers to ask for help (such as):

[edit] Mentoring

[edit] Distribution

You can host the files on your own website and add a link to the Wikia or you could contact RainCT so he can upload them to the Glest: Evolution website.

Conditions for uploading to Glest: Evolution are (finish this).

Mod hosting:

[edit] Programming

Glest/Glevolution is written in C++.

[edit] Getting the tools

IDEs (Linux):

  • Anjuta
  • Kdevelop
  • Geany
  • Code::Blocks

IDEs (Windows):

  • Dev-C++
  • Visual Studio
  • Code::Blocks
  • Geany

Debuggers:

  • gdb

Doxygen

[edit] Setting up an IDE

Install Code:Blocks on Linux

[edit] Learning C++

[edit] Coding style

Available from Glevolution SVN.

[edit] Using SVN

[edit] Packaging

Packages can often depend on the distribution of Linux or Windows your wanting it for.

AutoPackage makes software installation on Linux easy. Software distributed using Autopackage can be installed on multiple Linux distributions and integrate well into the desktop environment.

Create Debian Linux packages

Packaging software with RPM

RPM Tutorial

Creating Slackware Packages

OpenSUSE Build Service

KRPMBuilder


Thoughts on Package Management

Conary

[edit] Maps

Use the map editor to create new maps. For information go here.

[edit] Models/Animation

[edit] Tools

  • Blender
  • K-3D
  • Wings 3D
  • 3D Studio Max
  • Glexml

[edit] Translations

[edit] Audio

[edit] Promoting

(Links to promotional content) Any Glest content can be used to promote Glest. Make a video of gameplay, a poem, a story, a poster, talk about it with your friends or on gaming forums.

[edit] Testing

Submit bugs to the Glest bug tracker, or let us know on the forum.

[edit] Documentation/Maintenance

[edit] Wikia

This is a good source of Glest information. Anybody is able to modify and add to it to make it better.

[edit] Forum

It is organised into the categories of News, General, Development, Bugs and Linux Port.

[edit] Doxygen

This is a tool used to automatically generate documentation for the source code.

[edit] Co-ordinating

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