UnitStructureInfo
From Glest
This page is under construction. Users are encouraged to fill in the missing info.
This page gives information about the structures and units involved in the game. There are following races in the game,
- Magic
- Tech
Contents
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[edit] Magic
[edit] Magic structures
[edit] Mage Tower
[edit] Building requirements
- Energy: 0
- Gold: 150
- Stone: 350
- Wood: 50
- Prerequisites: None
[edit] Building info
- HP: 8000
- Armor: 0 (stone)
- Sight: 15
- Produces: Initiate
- Stores: (1800 gold, 1200 wood, 1400 stone)
- Attack type: None
[edit] Summoner's Guild
[edit] Building requirements
- Energy: 0
- Gold: 100
- Stone: 150
- Wood: 50
- Prerequisites: Mage Tower
[edit] Building info
- HP: 7000
- Armor: 0 (stone)
- Sight: 10
- Produces: Summoner
- Research: Ancient summoning (100 wood, 50 gold, upgrades: summoner - EP +1000)
- Stores: 200 wood
- Attack type: None
[edit] Energy Source
[edit] Building requirements
- Energy: -14
- Gold: 100
- Stone: 100
- Wood: 0
- Prerequisites: Mage Tower
[edit] Building info
- HP: 1400
- Armor: 0 (stone)
- Sight: 5
- Produces: None
- Stores: None
- Attack type: None
[edit] Library
[edit] Building requirements
- Energy:
- Gold:
- Stone:
- Wood:
- Prerequisites: Summoner's Guild
[edit] Building info
- HP: 5000
- Armor: 0 (stone)
- Sight:
- Produces: Upgrades
- Stores:
- Attack type: None
[edit] Archmage Tower
[edit] Building requirements
- Energy:
- Gold:
- Stone:
- Wood:
- Prerequisites: Library
[edit] Building info
- HP: 10000
- Armor: 0 (stone)
- Sight:
- Produces: Upgrades
- Stores:
- Attack type:
[edit] Tower of Souls
[edit] Building requirements
- Energy:
- Gold:
- Stone:
- Wood:
- Prerequisites:
[edit] Building info
- HP:
- Armor:
- Sight:
- Produces:
- Stores:
- Attack type: (energy)
[edit] Magic units
[edit] Initiate
[edit] Unit requirements
- Produced from: Mage Tower
- Energy: 1
- Gold: 75
- Stone: 0
- Wood: 0
- Prerequisites: None
[edit] Unit info
- Type: Worker
- HP:450
- Regeneration rate:
- Attack type: (energy)
[edit] Battlemage
[edit] Unit requirements
- Produced from:
- Energy:
- Gold:
- Stone:
- Wood:
- Prerequisites:
[edit] Unit info
- Type: Ranged Fighter
- HP: 700
- Regeneration rate:
- Attack type: 100-180
[edit] Daemon
[edit] Unit requirements
- Produced by: Summoner
- Energy: 1
- Gold: 50
- Stone:0
- Wood:0
- Prerequisites:
[edit] Unit info
- Type: Fighter
- HP: 500
- Regeneration rate:
- Attack type:
[edit] Summoner
[edit] Unit requirements
- Produced from: Summoners Guild
- Energy: 1
- Gold: 150
- Stone:
- Wood:
- Prerequisites:
[edit] Unit info
- Type: Producer
- HP: 500
- Regeneration rate:
- Attack type: 120-220
[edit] Ghost Armor
[edit] Unit requirements
- Produced by: Summoner
- Energy:
- Gold: 150
- Stone:
- Wood:
- Prerequisites:
[edit] Unit info
- Type: Fighter
- HP:
- Regeneration rate:
- Attack type:
[edit] Drake Rider
[edit] Unit requirements
- Produced from: Morphs from Summoner
- Energy: 2
- Gold:
- Stone:
- Wood:
- Prerequisites:
[edit] Unit info
- Type:
- HP:
- Regeneration rate:
- Attack type:
[edit] Golem
[edit] Unit requirements
- Produced from: Initiate
- Energy:
- Gold:
- Stone:
- Wood:
- Prerequisites:
[edit] Unit info
- Type: Defensive Fighter
- HP: 2000
- Regeneration rate:
- Attack type: 50-350(impact)
[edit] Wicker Behemoth
[edit] Unit requirements
- Produced from:
- Energy:
- Gold:
- Stone:
- Wood:
- Prerequisites:
[edit] Unit info
- Type:
- HP:
- Regeneration rate:
- Attack type:
[edit] Behemoth
[edit] Unit requirements
- Produced from:
- Energy:
- Gold:
- Stone:
- Wood:
- Prerequisites:
[edit] Unit info
- Type:
- HP:
- Regeneration rate:
- Attack type:
[edit] Archmage
[edit] Unit requirements
- Produced from:
- Energy:
- Gold:
- Stone:
- Wood:
- Prerequisites:
[edit] Unit info
- Type:
- HP:
- Regeneration rate:
- Attack type:
[edit] Dragon
[edit] Unit requirements
- Produced from:
- Energy:
- Gold:
- Stone:
- Wood:
- Prerequisites:
[edit] Unit info
- Type:
- HP:
- Regeneration rate:
- Attack type:
[edit] Tech
[edit] Tech structures
[edit] Castle
[edit] Building requirements
- Food:
- Gold:
- Stone:
- Wood:
- Prerequisites:
[edit] Building info
- HP:
- Armor:
- Sight:
- Produces:
- Stores:
- Attack type:
[edit] Farm
[edit] Building requirements
- Food:
- Gold:
- Stone:
- Wood:
- Prerequisites:
[edit] Building info
- HP:
- Armor:
- Sight:
- Produces:
- Stores:
- Attack type:
[edit] Barracks
[edit] Building requirements
- Food:
- Gold:
- Stone:
- Wood:
- Prerequisites:
[edit] Building info
- HP:
- Armor:
- Sight:
- Produces:
- Stores:
- Attack type:
[edit] Blacksmith
[edit] Building requirements
- Food:
- Gold:
- Stone:
- Wood:
- Prerequisites:
[edit] Building info
- HP:
- Armor:
- Sight:
- Produces:
- Stores:
- Attack type:
[edit] Technodrome
[edit] Building requirements
- Food:
- Gold:
- Stone:
- Wood:
- Prerequisites:
[edit] Building info
- HP:
- Armor:
- Sight:
- Produces:
- Stores:
- Attack type:
[edit] Defense Tower
[edit] Building requirements
- Food:
- Gold:
- Stone:
- Wood:
- Prerequisites:
[edit] Building info
- HP:
- Armor:
- Sight:
- Produces:
- Stores:
- Attack type:
[edit] Aerodrome
[edit] Building requirements
- Food:
- Gold:
- Stone:
- Wood:
- Prerequisites:
[edit] Building info
- HP:
- Armor:
- Sight:
- Produces:
- Stores:
- Attack type:
[edit] Tech units
[edit] Worker
[edit] Unit requirements
- Produced from:
- Food:
- Gold:
- Stone:
- Wood:
- Prerequisites:
[edit] Unit info
- Type:
- HP:
- Regeneration rate:
- Attack type:
[edit] Swordman
[edit] Unit requirements
- Produced from:
- Food:
- Gold:
- Stone:
- Wood:
- Prerequisites:
[edit] Unit info
- Type:
- HP:
- Regeneration rate:
- Attack type:
[edit] Pig
[edit] Unit requirements
- Produced from:
- Food:
- Gold:
- Stone:
- Wood:
- Prerequisites:
[edit] Unit info
- Type:
- HP:
- Regeneration rate:
- Attack type:
[edit] Cow
[edit] Unit requirements
- Produced from:
- Food:
- Gold:
- Stone:
- Wood:
- Prerequisites:
[edit] Unit info
- Type:
- HP:
- Regeneration rate:
- Attack type:
[edit] Archer
[edit] Unit requirements
- Produced from:
- Food:
- Gold:
- Stone:
- Wood:
- Prerequisites:
[edit] Unit info
- Type:
- HP:
- Regeneration rate:
- Attack type:
[edit] Guard
[edit] Unit requirements
- Produced from:
- Food:
- Gold:
- Stone:
- Wood:
- Prerequisites:
[edit] Unit info
- Type:
- HP:
- Regeneration rate:
- Attack type:
[edit] Horseman
[edit] Unit requirements
- Produced from:
- Food:
- Gold:
- Stone:
- Wood:
- Prerequisites:
[edit] Unit info
- Type:
- HP:
- Regeneration rate:
- Attack type:
[edit] Technician
[edit] Unit requirements
- Produced from:
- Food:
- Gold:
- Stone:
- Wood:
- Prerequisites:
[edit] Unit info
- Type:
- HP:
- Regeneration rate:
- Attack type:
[edit] Ornithopter
[edit] Unit requirements
- Produced from:
- Food:
- Gold:
- Stone:
- Wood:
- Prerequisites:
[edit] Unit info
- Type:
- HP:
- Regeneration rate:
- Attack type:
[edit] Catapult
[edit] Unit requirements
- Produced from:
- Food:
- Gold:
- Stone:
- Wood:
- Prerequisites:
[edit] Unit info
- Type:
- HP:
- Regeneration rate:
- Attack type:
[edit] Battle Machine
[edit] Unit requirements
- Produced from:
- Food:
- Gold:
- Stone:
- Wood:
- Prerequisites:
[edit] Unit info
- Type:
- HP:
- Regeneration rate:
- Attack type:
[edit] Air Ballista
[edit] Unit requirements
- Produced from:
- Food:
- Gold:
- Stone:
- Wood:
- Prerequisites:
[edit] Unit info
- Type:
- HP:
- Regeneration rate:
- Attack type:
[edit] Airship
[edit] Unit requirements
- Produced from:
- Food:
- Gold:
- Stone:
- Wood:
- Prerequisites:
[edit] Unit info
- Type:
- HP:
- Regeneration rate:
- Attack type:


